If you really want more performance, eventually you’ll have to upgrade your computer’s hardware. You can only get so far by tweaking software. ![]() You can always try each combination and see which looks best to you. You may have to choose between high settings at a low resolution and lower settings at a higher, native resolution. Of course, this is a trade-off - selecting a higher resolution will require your graphics hardware to do more work. We’ve covered just why using an LCD monitor’s native resolution is so important, while it wasn’t important in the olden days of CRTs monitors. If you use a lower resolution in a game, the game will appear noticeably blurrier. Using your monitor’s native resolution is also important. This reduces jagged edges, but it’s the single most demanding graphics option in many games. Supersampling: Supersampling is an anti-aliasing technique that renders the game at a higher resolution than your screen before scaling it down to your screen’s resolution.Anisotropic, Bilinear, and Trilinear Filtering: These filtering methods are all techniques of improving perceived texture quality in games.You may also see references to different modes of anti-aliasing, such as FXAA (fast approximate anti-aliasing) and MSAA (multi-sample anti-aliasing ). The more anti-aliasing, the smoother the visuals will be - but this will take more GPU power, which may slow things down. Different levels of anti-aliasing are often available - for example, there may be a slider you can adjust from 1x to 16x. Anti-aliasing: Anti-aliasing helps eliminate jagged edges, smoothing things out and making them look more realistic.
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